AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Bolivia: Q2 2024 Performance
Explore the performance trends of the top 5 boxing games on the Android platform in Bolivia during Q2 2024, featuring insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 boxing games on the Android platform in Bolivia exhibited varied performance trends in terms of weekly downloads and revenue. Below, we delve into the specifics for each app, with data sourced from Sensor Tower.
Boxing Star: Real Boxing Fight
Throughout the quarter, weekly revenue for this app saw significant fluctuations. It started at $13 in the first week of April and peaked at $64 in mid-May before ending the quarter at $31. Weekly downloads also showed variability, peaking at 338 in the second week of April and then stabilizing around 54 by the end of June.
I, The One — Fun Fighting Game
This game experienced a steady increase in weekly revenue, starting at $7 in early April and reaching $65 by the last week of June. Weekly downloads were strong throughout the quarter, peaking at 2.8K in the third week of May, demonstrating consistent user interest.
Real Boxing 2
Weekly revenue for this app remained stable, oscillating between $3 and $4. Weekly downloads exhibited a gradual increase, starting at 324 in the first week of April and rising to 387 by the end of June, indicating a steady growth in user base.
MMA Manager 2: Ultimate Fight
Revenue for this app showed a consistent trend, starting at $1 and rising to $4 towards the end of the quarter. Weekly downloads remained relatively stable, with minor fluctuations, peaking at 30 in mid-May and ending the quarter at 17.
NJPW Collection
This app's weekly revenue remained low, varying between $2 and $3 throughout the quarter. Notably, there were no reported weekly downloads during this period.
For more detailed insights and trends, visit Sensor Tower.